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 Selling TTDK2 server source and client source

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fkskfksfk
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Posts : 16
Join date : 2014-08-21

PostSubject: Selling TTDK2 server source and client source   Wed Apr 22, 2015 1:23 pm

Hi.

These are the sources of the old version of darkeden ttdk2.

I have both the client and server source.

You can compile and run both.

The server source originally came in a state where it was impossible to compile, due to missing dependencies and some messed up configuration.
I included everything you need to compile the server source code, and also a database.

The database is not fully complete, but the missing tables can be added easily (these are just event newbie item tables, nothing too important).

I have 2 pictures here, but don't automatically assume that this is proof.

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Please buy these sources only if you atleast know how to program.

PM me if you want to buy.

No scammers.
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jaecor
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Posts : 18
Join date : 2014-08-04

PostSubject: Re: Selling TTDK2 server source and client source   Tue May 05, 2015 10:17 pm

I'm unsure what ttdk2 means, if you could elaborate on it.

I would be rather interested in these files that I might be able to expand on them and maybe code up some new material. However, I would want to make sure that these are the literal source files and not "source" as in a copy of a VM that every other server in existence likes to claim is "source".

Is this the uncompiled code?

How much are you looking for all of this and are you willing to support it post-purchase for someone who wants to fiddle with it and get it up and running?

I'm not looking to make a server to host, just something to work on in my own time. If it works out maybe I'll host the new version. This all just relies on if this is actual code or just a copy of a VM.

Let me know when you can.
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fkskfksfk
Commoner


Posts : 16
Join date : 2014-08-21

PostSubject: Re: Selling TTDK2 server source and client source   Wed May 06, 2015 5:32 am

TTDK2 is some other server that was similar to DK2.
It existed a long time ago.

This includes the source code of both server and client.

The client source code compiles with visual c++ 6.0.
The client compiles easily, but for the other stuff and tools you may need to adjust configuration.

It needs some cleaning though because previous owner(s) made a mess by keeping old and new versions of libraries in the project, and it's not easy to see which libraries were used or not.

The server source code I compiled on a very old operating system in vmware.
It includes a script that installs old compiler and old dependencies needed to compile.

I didn't try to compile it on centos yet, but the server ran successfully on centos 6.6.

Here some more screenshots:

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Guest
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PostSubject: Re: Selling TTDK2 server source and client source   Mon Jun 01, 2015 3:22 pm

Hope someone who has the spirit gets hes/hers hands on those files.
With enough will this just might become english version of vson
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jaecor
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Posts : 18
Join date : 2014-08-04

PostSubject: Re: Selling TTDK2 server source and client source   Mon Jun 01, 2015 3:25 pm

DKNB_Chevy wrote:
Hope someone who has the spirit gets hes/hers hands on those files.
With enough will this just might become english version of vson

That is EXACTLY what I want to do!

I'm tired of playing on "Engrish" servers with extremely poor translations. Also, if it is truly the source code I and my team can work on balancing a lot of the skills and crap that went crazy.


I would like to have some form or way of confirming this is actual code before thinking of investing in it. Would fkskfksfk be able to provide me some sort of sample of the code that is not a screenshot? As in actual file that I may download, look at, and determine for myself if this is worth it or not?

Waiting on that now.
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fkskfksfk
Commoner


Posts : 16
Join date : 2014-08-21

PostSubject: Re: Selling TTDK2 server source and client source   Tue Jun 02, 2015 3:50 pm

I quit darkeden recently.
I was waiting for the de united admin to reopen his server, but it's safe to say he won't.

I gave these files to a friend of mine who was trying to make a darkeden int lookalike, but eventually he got very angry and quit too.

What he told me was the files had alot of garbage code that started to drive him crazy.
Maybe softons copies of the source code were cleaner, or the old darkeden int source code.
However, everybody I asked didn't have these.


I have the ttdk2 files on my other computer, maybe I can look this week if I have time.
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jaecor
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Posts : 18
Join date : 2014-08-04

PostSubject: Re: Selling TTDK2 server source and client source   Wed Jun 03, 2015 12:59 am

fkskfksfk wrote:
I quit darkeden recently.
I was waiting for the de united admin to reopen his server, but it's safe to say he won't.

I gave these files to a friend of mine who was trying to make a darkeden int lookalike, but eventually he got very angry and quit too.

What he told me was the files had alot of garbage code that started to drive him crazy.
Maybe softons copies of the source code were cleaner, or the old darkeden int source code.
However, everybody I asked didn't have these.


I have the ttdk2 files on my other computer, maybe I can look this week if I have time.

It sounds like he was trying to do it on his own, I have a group of friends (we are all programmers of various languages) that are interested.

My concerns are as follows:

** This is not actual code it is just another copy of a virtual machine. It doesn't sound like it yet, but it would be interesting to see.
** I am under the impression you want a pretty penny for this stuff. Two issues with that is: One, DarkEden 1 is going to become irrelevant quickly and in a short time when DarkEden 2 comes out and someone finds a way to copy it to the USA/EU aka English (or poorly translated version) \\\\ Two, I understand the desire to get money for this but most people on this forum are not rolling in money and would rather have someone else do the work.


If you were able to hand me these files my intention would be to go through them, understand what is going on with the code, clean it up and refine it. Then I would work with my friends to start translating what we could and maybe add some new content. We have a lot of ideas of what we would like and what people from all the different DarkEden communities have asked for in the past. If need be we may be able to work out a deal that if we can get these files cleaned up, working, and make something of them (like a real English server not what we have right now) you would be able to not only give input of what you'd like in it but have a cut in whatever we may earn.

There is a LOT we are wanting to do and waiting on you to see if we can get it started.

So what will it be? Smile
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fkskfksfk
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Posts : 16
Join date : 2014-08-21

PostSubject: Re: Selling TTDK2 server source and client source   Wed Jun 03, 2015 6:55 pm

[hidden link]
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jaecor
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Posts : 18
Join date : 2014-08-04

PostSubject: Re: Selling TTDK2 server source and client source   Wed Jun 03, 2015 9:21 pm

fkskfksfk wrote:
gamezone.kro.kr


So you wanted me to purchase a link?..

Do you maybe have the direct link then to these files? I would rather not have to waste the time trying to translate and understand a website just to get the files. :/

This isn't very helpful
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jaecor
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Posts : 18
Join date : 2014-08-04

PostSubject: Re: Selling TTDK2 server source and client source   Tue Jun 09, 2015 3:15 am

fkskfksfk wrote:
[hidden link]


Could you please message me a link to the files you've listed above?  Not to a korean website, a legitimate zipped file you placed in DropBox or something similar.  We want to get to work but can't until you help us out by providing said files.

We can keep in touch with you if you're curious what we will do with these files and the content we will try to create to make our own version of DE.
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Guest
Guest



PostSubject: Re: Selling TTDK2 server source and client source   Thu Jun 11, 2015 10:09 am

fkskfksfk wrote:
[hidden link]


Thank you!
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austinnoah1
Commoner


Posts : 5
Join date : 2014-12-21

PostSubject: Re: Selling TTDK2 server source and client source   Wed Jun 17, 2015 10:56 pm

Someone noted that they are tired of the "Engrish" servers. However these are the same files that Darkeden Evil Town, which was the FIRST Chinese server to have Violent Phantom look exactly like 161 claws.

It was the same files that 'badman2' Had when Rodney sold Darkeden Extreme to him, I was the FIRST GM for that server.

Moral of the story, 99% of darkeden files are in Chinese or Korean. and will have major chinglish in them.
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jaecor
Commoner


Posts : 18
Join date : 2014-08-04

PostSubject: Re: Selling TTDK2 server source and client source   Thu Jun 18, 2015 12:07 am

austinnoah1 wrote:
Someone noted that they are tired of the "Engrish" servers. However these are the same files that Darkeden Evil Town, which was the FIRST Chinese server to have Violent Phantom look exactly like 161 claws.

It was the same files that 'badman2' Had when Rodney sold Darkeden Extreme to him, I was the FIRST GM for that server.

Moral of the story, 99% of darkeden files are in Chinese or Korean. and will have major chinglish in them.

Correct, and the way you'd go about fixing them is to go through the files and re-name everything to English. Large task? Sure is! Impossible? I think not.

Hence the need for the source code and not some VirtualMachine knock offs of the already compiled code.

My team and I have already developed a website that we can drop on a server to start hosting the files. We just need said files to sort through, translate / rename, fix a few of the bugs and make it worthwhile to play.

Hell I am half tempted just to create an entire new forum for the discussion of this server to get thoughts and feedback from the community as we work towards obtaining this code.

However, the OP has not been very helpful with this task. :/ Anyone else able to assist?
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austinnoah1
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Posts : 5
Join date : 2014-12-21

PostSubject: Re: Selling TTDK2 server source and client source   Mon May 30, 2016 1:19 am

jaecor wrote:
austinnoah1 wrote:
Someone noted that they are tired of the "Engrish" servers. However these are the same files that Darkeden Evil Town, which was the FIRST Chinese server to have Violent Phantom look exactly like 161 claws.

It was the same files that 'badman2' Had when Rodney sold Darkeden Extreme to him, I was the FIRST GM for that server.

Moral of the story, 99% of darkeden files are in Chinese or Korean. and will have major chinglish in them.

Correct, and the way you'd go about fixing them is to go through the files and re-name everything to English.  Large task?  Sure is!  Impossible?  I think not.

Hence the need for the source code and not some VirtualMachine knock offs of the already compiled code.

My team and I have already developed a website that we can drop on a server to start hosting the files.  We just need said files to sort through, translate / rename, fix a few of the bugs and make it worthwhile to play.

Hell I am half tempted just to create an entire new forum for the discussion of this server to get thoughts and feedback from the community as we work towards obtaining this code.



Sorry for the extremely late reply to this post.


If you have a "Server File" AKA a Ubuntu, Linux or some others (I've seen some strange Korean ones that use different servers) you have the client source code. You just need to Un-pack it.


The problem is, you need the client source. After you have the client source, you can make all of the tools you need. The problem with creating tools from 6.67-6.68 is the MD5 Hash which can only be found in the client side Source code .MIP file which is compiled in the .DAT file.

If you have files and are interested in using my 10+ years in hosting / working on Darkeden, I have plenty of time on my hands and would be more than happy to help.

add my skype: [You must be registered and logged in to see this link.]






However, the OP has not been very helpful with this task. :/  Anyone else able to assist?
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